07.04.2020

Yoshi's Island Question Mark

Jump to the platform with the Pirate Guy located above the Question Mark Winged Cloud. Then jump to the platform above and to the left to get a Flower. Be mindful of the Clawdaddy Crab enemy. These cannot be eaten but the foam can be removed with one Egg or Yoshi's tongue. After that, just toss an Egg at the Clawdaddy. Jun 26, 2010  What are the secret levels in yoshis island the ones with the question mark? Yes those are the secret levels and there are one on each world. They are very hard Asked in.

I recently had a great time finishing Super Mario World 2: Yoshi's Island on the Super NES Classic Edition so allow me to share my experience with this timeless 2D platformer.

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Yoshi's Island is an amazing platformer from Nintendo that released back in 1995 and it added a lot to the Mario franchise. I borrowed Yoshi's Island from a friend in the early 2000s and have fond memories of playing it yet I never actually finished it. Anyway, I'm super-excited to talk about Yoshi's Island because it's among the very best that Nintendo has to offer. As one of Nintendo's console entries in the Mario franchise, Yoshi's Island got the care that also went into their very best titles. With that out of the way, let's get right to it!

Super Mario World 2: Yoshi's Island looks and sounds incredible with its hand-crafted graphics and catchy soundtrack. The way it looks is imaginative and appropriate for a sunny island inhabited by friendly Yoshis. Nintendo even added little details like birds that hop around and flowers in the foreground. The effects such as the springing sound each time Yoshi jumps make moving around feel great, too.

Yoshi moves very differently than Mario and I've had more fun with him than I ever had playing as Mario. After you jump, you can hold the button down to flutter. Once you start falling, you can flutter again and you can travel a long distance if you time it correctly. You can also ground-pound to get rid of certain obstacles as well as eat enemies by extending your tongue to turn them into eggs then throw those eggs at enemies, coins, flowers, question mark clouds, or even Baby Mario. I love to use Yoshi's tongue for all sorts of tasks like holding off enemies, making eggs, and catching Baby Mario because it's something you can't do in any other game.

If you get hit, Baby Mario floats around in a bubble and lets out a cry that you'll remember forever. Your heart will race as you scramble to grab him in time before he's snatched away by Kamek's Toadies. The timer that counts down is different to anything that gamers had seen in other platformers and it makes the gameplay so much more fun than if it had a generic health system.

Yoshi's Island Download

Twitter: Yoshi remembers when Mario was just a baby →

Another aspect that I enjoy about Yoshi's Island is its bosses. There are twelve castles and in each one, Kamek appears with a weak enemy standing under him and he uses his magic to make that enemy grow immensely. Even though it doesn't sound very creative, there are some very memorable bosses that I still remember from fifteen years ago such as the frog that you fight while inside its stomach, the slime that you have to chuck eggs at its heart, and the giant koopa that you have to use eggs to knock it onto its back. The different ways you fight them are definitely creative. Of course, the final boss is so iconic that it's still regularly discussed.

Yoshi's Island Question Mark Clouds

I love that every one of Yoshi's Island's 54 stages is packed with stuff to collect. Each one has five flowers, twenty red coins, and thirty stars that you need to collect for the maximum score. Once you achieve this score on all of the stages in a world, you'll unlock a secret stage. Collecting flowers also gives you a chance to play mini-games to acquire items or extra lives. I don't really care for these mini-games and I wish you could skip them somehow because you can beat Yoshi's Island easily without these items.

Finishing every secret stage is a huge task but if you're not interested and just want to complete the campaign then that's no problem. Personally, I just got as many points on each stage as I could without worrying about getting everything. I didn't end up unlocking any secret stages but I did get to visit a lot of hidden areas. It makes me wonder what my average score is..

Super Mario World 2: Yoshi's Island is an amazing and innovative platformer that no one was expecting to be so different from Super Mario World. Besides the sometimes annoying mini-games, there's virtually nothing I don't like. Could Yoshi's Island be the best 2D platformer of all time? I can't think of any other game that makes me feel as happy whenever I play it thanks to its music and colourful environments. It's certainly up there with other great games but then again, I have yet to play Super Mario Bros. 3 so who am I to say?

Yoshi's Island is my favourite retro platformer that I've ever played. What do you think of this classic SNES game?

It has been requested that this article be rewritten and expanded to Some or all parts are badly written, badly sourced and/or contain misinformation.

This is a list of pre-release and unused content for the game Super Mario World 2: Yoshi's Island.

Early iteration[edit]

Nintendo marketing department initially pressured Shigeru Miyamoto to have the game use prerendered 3D sprites similar to Donkey Kong Country.[1] The 3D models of Baby Mario and Yoshi used in the introduction are leftovers of this period of development.[2]

Early concepts[edit]

  • The developers experimented with several concepts for two of five years of development before settling with the final idea of 'a game where even though you hit enemies, you don’t die'.[3] One of them was to have Yoshi move independently from Baby Mario and guide him around the levels.[4]
  • The Powerful Mario form was initially supposed to transform Baby Mario into an adult, mustachioed Mario but it was pointed out this concept would seem strange. Shigeru Miyamoto joked he still prefers this early idea to the final version.[4]

Unused graphics[edit]

  • An early sprite of Yoshi spitting out seeds

  • An unused sprite of Yoshi and some magnets. Possibly indicative of a scrapped transformation

  • Early sprites of Yoshi skiing

  • An early sprite of the Vehicle transformation

  • An unused plane transformation

  • An unused mushroom transformation

  • An unused tree transformation

  • An early Train crossing the rails. The final version has a red 'nose' instead of matching the Yoshi's color

    Yoshi's island 5-4 walkthrough. Mar 30, 2014  Yoshi's New Island 100% Walkthrough Part 18. This video shows a 100% guide for World 6-4, World 6-5 & World 6-6. Below are the times for each level in this video: Yoshi's New Island 100%. Mar 14, 2014  Yoshi's New Island 100% Walkthrough Part 2. This video shows a 100% guide for World 1-4 'Fort Bucket Booby Trap', World 1-5 'Heads Up, Hop Up' & World 1-6 'Bouncy Beanstalk Walk'. Mar 22, 2014  Yoshi's New Island 100% Walkthrough Part 12. This video shows a 100% guide for World 4-4, World 4-5 & World 4-6. Below are the times for each level in this video: Yoshi's New Island 100%. Mar 23, 2014  Yoshi's New Island - World 5-4: 'Ready, Steady, Go!' All Red Coins/Flowers 100% Walkthrough! Yoshi and Baby Mario team up to take down Baby Bowser and rescue Baby Luigi on the floating paradise.

  • Several unused Baby Mario sprites. The kanji is 仮, meaning 'temporary'

  • An unused sprite of Baby Mario crawling

  • An unused sprite of Baby Mario striking a victory pose

  • A sprite of Baby Mario sitting in a different artstyle than the used Baby Mario sprites

  • An unused but fully coded Missile Bill, but it appears in the level Endless World of Yoshis in the GBA port

  • An unused Bob-omb

  • An early sprite of a Big Boo

  • An early sprite of a Boo

  • A mockup of an Incoming Chomp using the right half of the sprite. The game only uses the left half and mirrors it

  • Yoshi's island 1-1. Either an early Nipper Plant, a Muncher, or an early Piranha Plant bud

  • An early Sluggy

  • A spinning wrench, possibly indicative of Rocky Wrenches being planned as enemies

  • Possibly the lower half of a Rocky Wrench

  • An unused animation of a Shy Guy lifting an object

  • An unused, smaller Shy Guy with orange highlights on its head and arms

  • An early, smaller Snifit closer resembling the Shy Guy design

  • Sprites of a Shy Guy and Tweeter from Super Mario All-Stars

  • An unused sprite of a Bandit, likely intended for minigames

  • A large Grinder resembling Donkey Kong

  • A Dragon Coin, which may have possibly been replaced with Smiley Flowers

  • A ? Block

  • An alternate sprite of a Crate found in the stone bridge tileset, as the final one is depicted on it front side, and lacks the Question Mark

Unused Music[edit]

The following music sounds distorted in places. They are related to the main theme, which suggests that they might have been used at one point during development but were scrapped. The MIDI data contained might have had parameters changed.[citation needed]

Unused Song
File info
Unused Song (No Intro)
File info
Help:Media • Having trouble playing?

References[edit]

  1. ^The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World, p. 518.
  2. ^'Due to the success of Donkey Kong Country, a similar CG visual style was considered for Yoshi’s Island before swinging the completely opposite direction. Early CG graphics can still be seen in some of the game’s cinematics.' - Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario World 2: Yoshi's Island 16 Bits Tab.
  3. ^'Yoshi’s Island was in development for five years. The first two years were spent experimenting with different ideas, including a concept that would have seen Yoshi guiding Baby Mario through stages instead of giving him a ride.' - Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario World 2: Yoshi's Island 16 Bits Tab.
  4. ^ abHaou Magazine, September 1995 issue interview with Shigeru Miyamoto. (English translation by Blackoak, retrieved March 08, 2016)
Pre-release and unused content
Donkey Kong franchisePlatformersDonkey Kong seriesDonkey Kong Jr.
Donkey Kong Country seriesDonkey Kong CountryDonkey Kong Country 2: Diddy's Kong QuestDonkey Kong Country 3: Dixie Kong's Double Trouble!
Donkey Kong Land seriesDonkey Kong LandDonkey Kong Land 2Donkey Kong Land III
OtherDK: Jungle ClimberDK: King of SwingDonkey Kong 64Donkey Kong Jungle Beat
Diddy Kong Racing seriesDiddy Kong Racing
Mario vs. Donkey Kong seriesMario vs. Donkey KongMario vs. Donkey Kong 2: March of the Minis
OtherDonkey Kong Barrel Blast
Mario franchisePlatformersSuper Mario seriesNew Super Mario Bros.New Super Mario Bros. 2New Super Mario Bros. UNew Super Mario Bros. WiiSuper Mario 3D LandSuper Mario 3D WorldSuper Mario 64 (Super Mario 64 DS) • Super Mario All-StarsSuper Mario Bros.Super Mario Bros. 2 (Super Mario Advance) • Super Mario Bros. 3 (Super Mario Advance 4: Super Mario Bros. 3) • Super Mario GalaxySuper Mario Galaxy 2Super Mario Land 2: 6 Golden CoinsSuper Mario OdysseySuper Mario SunshineSuper Mario World
OtherCaptain Toad: Treasure TrackerHotel MarioLuigi's MansionLuigi's Mansion: Dark MoonMario is Missing!Super Mario Maker (Super Mario Maker for Nintendo 3DS) • Super Princess Peach
Spin-offsMario Kart seriesSuper Mario KartMario Kart 64Mario Kart: Super CircuitMario Kart: Double Dash!!Mario Kart DSMario Kart WiiMario Kart 7Mario Kart 8Mario Kart Arcade GP
Mario Party seriesMario PartyMario Party 2Mario Party 3Mario Party 6Mario Party 7Mario Party 8Mario Party 9Mario Party AdvanceMario Party DSMario Party: Island Tour
RPGsPaper Mario seriesPaper MarioPaper Mario: Color SplashPaper Mario: Sticker StarPaper Mario: The Thousand-Year DoorSuper Paper Mario
Mario & Luigi seriesMario & Luigi: Bowser's Inside StoryMario & Luigi: Dream TeamMario & Luigi: Paper JamMario & Luigi: Partners in TimeMario & Luigi: Superstar SagaMario & Luigi: Superstar Saga + Bowser's Minions
OtherSuper Mario RPG: Legend of the Seven Stars
Mario sportsMario Golf seriesMario Golf: World Tour
Mario Tennis seriesMario TennisMario Power TennisMario's Tennis
OtherMario Sports MixMario Strikers ChargedSuper Mario Strikers
Wario franchisePlatformersWario Land seriesWario Land: Super Mario Land 3Wario Land IIWario Land 3Wario Land 4Wario Land: Shake It!
OtherWario World
WarioWare seriesGame & WarioWarioWare, Inc.: Mega Microgame$!WarioWare: Smooth Moves
Yoshi franchisePlatformersYoshi's Island seriesSuper Mario World 2: Yoshi's IslandYoshi's Island DSYoshi's New Island
Yoshi platform seriesYoshi's StoryYoshi's Woolly World
CrossoversMario & Sonic seriesMario & Sonic at the Olympic Games
Super Smash Bros. seriesSuper Smash Bros.Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. for Nintendo 3DS / Wii U
OtherGame & Watch Gallery 4Fortune Street
MiscellaneousDrill Bit • Mario's FaceSuper Mario Bros. film • List of unreleased media
[Edit]
Yoshi's transformations
Ball Yoshi • Blimp Yoshi • Boat Yoshi • Bobsled Yoshi • Bulb Yoshi • Car Yoshi • Dash Yoshi • Helicopter Yoshi • Hot-Air Balloon Yoshi • Jackhammer Yoshi • Mega Yoshi • Mermaid Yoshi • Mine-Cart Yoshi • Mole Tank • Mole Yoshi • Moto Yoshi • Mushroom* • Plane* • Ship Yoshi • Ski Yoshi • Sky Pop Yoshi • Snowball Yoshi • Star Yoshi • Submarine Yoshi • Super Happy Yoshi • Super Yoshi • Train • Tree* • Umbrella Yoshi • Winged Yoshi
* Unused transformations

Yoshi's Island Flying Question Mark

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