Yoshi's Island Ost
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- Feb 28, 2019 Super Mario World 2: Yoshi's Island is a Nintendo game for the Super Nintendo Entertainment System (SNES). The game marks the debut of Baby Mario, who must be carried by the player, controlling Yoshi, through 48 levels so he is reunited with Baby Luigi. The game was very well-received and has received numerous rereleases. Its soundtrack also became well known, and was used in numerous video.
Sign in to like videos, comment, and subscribe. Watch Queue Queue. Super Mario World 2: Yoshi's Island is a 1995 platform game developed and published by Nintendo for the Super Nintendo Entertainment System. To reunite baby Mario with his brother Luigi, who has been kidnapped by Kamek, the player controls Yoshi, a friendly dinosaur, through 48.
The Super Mario: Yoshi Island Original Sound Version is the Compact Disc soundtrack to Super Mario World 2: Yoshi's Island composed by Koji Kondo. It was released by Nintendo on November 25, 1995 in Japan, and was published by NTT Publishing Co., Ltd. and distributed by Datum Polystar Co., Ltd. The soundtrack is now a rare item, with some retro game stores in Tokyo offering hundreds of dollars per copy. Renditions[edit]Materials included with the soundtrack
Song reappearances[edit]All the songs were reused in the Game Boy Advance remake of Super Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3, but in decreased audio quality. Other than that, the songs also returned in later games, and most of them are remixed or re-arranged.
Super Mario: Yoshi Island Original Sound Version[edit]The Super Mario: Yoshi Island Original Sound Version CD, adorned by Flowers.
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The Yoshi's Island series[1] is a video-game sub-series of the Yoshi franchise. It is a series of 2D side-scrolling platformers starring Yoshi, who has the unique ability to throw eggs to defeat enemies. The games generally feature a colorful, storybook-like art style. The games function as prequels to the present era of the Mario franchise, as they are set in the infancy of Mario and Luigi, where the Yoshis must work to save Baby Mario and others, including Baby Luigi, from the machinations of Kamek and Baby Bowser. Indeed, the defining trait of the series is that the controlled Yoshi carries a baby character, who ends in a bubble when the former is hurt. When this happens, Yoshi has a set number of seconds to rescue Mario, which can be increased in various ways.[1] The series is primarily developed by Nintendo EAD, with some games being developed by Artoon or other companies. The series began with a console title, but switched to a focus on handheld entries with Yoshi's Island DS. Info Timing: Start: On new file select. End: On the last input when the last text box is advanced after Bowser is defeated. Note: The US version of the game has 2 text boxes here, while the Japanese version only has 1. Bans: Universal bans. Mar 27, 2012 Stage 6-5: The Very Loooooong Cave This is a scrolling stage. When you're advancing, grab all the goodies while avoiding the small lava openings, icicles and flaming Shy Guys. Always follow the scroll and be on a lookout for flying Shy Guys with RED COINS. After the scroll moves right after a loop, (believe me. 6-2: The Cave Of The Bandits 6-3: Beware The Spinning Logs 6-4: Tap-Tap The Red Nose's Fort 6-5: The Very Loooooong Cave 6-6: The Deep, Underground Maze 6-7: KEEP MOVING!!!! 6-8: King Bowser's Castle 6-E: Castles - Masterpiece Set. World 6 (also known as the Koopa Kingdom) is the sixth and final world of Super Mario World 2: Yoshi's Island and its re-release Yoshi's Island: Super Mario Advance 3, resembling the landscape and environment of Yoshi's Island. The world contains eight normal levels. Its mini-boss is Tap-Tap the Red Nose; the main and final boss is Baby Bowser. This world includes many dangerous obstacles. Yoshi's island level 2-6. Apr 07, 2014 World 6-2: Bandit Valley. This page contains all 5 Flower Locations, all 20 Red Coins, and a 30 Star walkthrough for World 6-2: Bandit Valley. Use the Arrow Lift and don't let the Bandit grab Baby Mario! Defeat the Bandit with a ground pound, then grab the Red Coin to the left of the red mushroom.
List of games[edit]Main games[edit]The following games are part of the Yoshi's Island series:[1]
Spin-off games[edit]These games are inspired by the Yoshi's Island series, but are not part of it.[1]
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Gameplay[edit]The basic gameplay of the Yoshi's Island series is that of a 2D side-scrolling platformer. In addition to the basic run and jump actions, the Yoshi being played as is able to use their tongue to manipulate objects and to eat enemies in most of the games. Once an enemy is eaten, it can be ejected or swallowed. If swallowed, the Yoshi will be able to lay an egg which can be thrown at objects or at enemies. The Yoshi can obtain various power-ups to help complete the level, many of which involve transforming into various vehicles. The baby that the Yoshi carries on his back (usually Baby Mario) can also give the Yoshi various abilities to aid it. The defning feature of the series is the fact that, when the Yoshi is hit by an obstacle that does not make him lose immediately a life, the baby he is carrying ends in a bubble and a timer starts to decrease. If the Yoshi does not manage to pop the bubble before the timer reaches 0, some enemies, typically Toadies, kidnap the baby and the Yoshi loses a life. The spin-offs in the series feature somewhat different gameplay. In Yoshi Touch & Go, the player must draw lines of clouds with the Nintendo DS Touch Screen, guiding Yoshi and Baby Mario away from enemies as they float down. Enemies can be defeated by drawing bubbles around them or by throwing eggs obtained from eating fruit at them. Major elements of the Yoshi's Island series[edit]Major characters[edit]Protagonists[edit]
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