Yoshi's Island Boss Music
The Yoshi's Island series[1] is a video-game sub-series of the Yoshi franchise. It is a series of 2D side-scrolling platformers starring Yoshi, who has the unique ability to throw eggs to defeat enemies. The games generally feature a colorful, storybook-like art style. The games function as prequels to the present era of the Mario franchise, as they are set in the infancy of Mario and Luigi, where the Yoshis must work to save Baby Mario and others, including Baby Luigi, from the machinations of Kamek and Baby Bowser. Indeed, the defining trait of the series is that the controlled Yoshi carries a baby character, who ends in a bubble when the former is hurt. When this happens, Yoshi has a set number of seconds to rescue Mario, which can be increased in various ways.[1] The series is primarily developed by Nintendo EAD, with some games being developed by Artoon or other companies. The series began with a console title, but switched to a focus on handheld entries with Yoshi's Island DS.
List of games[edit]Main games[edit]The following games are part of the Yoshi's Island series:[1]
Spin-off games[edit]These games are inspired by the Yoshi's Island series, but are not part of it.[1]
Reissue[edit]
Tech Demos[edit]
Gameplay[edit]The basic gameplay of the Yoshi's Island series is that of a 2D side-scrolling platformer. In addition to the basic run and jump actions, the Yoshi being played as is able to use their tongue to manipulate objects and to eat enemies in most of the games. Once an enemy is eaten, it can be ejected or swallowed. If swallowed, the Yoshi will be able to lay an egg which can be thrown at objects or at enemies. The Yoshi can obtain various power-ups to help complete the level, many of which involve transforming into various vehicles. The baby that the Yoshi carries on his back (usually Baby Mario) can also give the Yoshi various abilities to aid it. The defning feature of the series is the fact that, when the Yoshi is hit by an obstacle that does not make him lose immediately a life, the baby he is carrying ends in a bubble and a timer starts to decrease. If the Yoshi does not manage to pop the bubble before the timer reaches 0, some enemies, typically Toadies, kidnap the baby and the Yoshi loses a life. Sometimes art wins. 4 There’s a Hidden 21st Red Coin in the Game (and it Might Be a Glitch). Yoshi's island game. A growing trend in Mario titles is the increasingly long grocery list of secret items that will be hidden throughout levels in order to obtain that coveted 100%. Yoshi’s Island introduces red coins and flower petals as collectibles to find and frustrate players throughout the game. The spin-offs in the series feature somewhat different gameplay. In Yoshi Touch & Go, the player must draw lines of clouds with the Nintendo DS Touch Screen, guiding Yoshi and Baby Mario away from enemies as they float down. Enemies can be defeated by drawing bubbles around them or by throwing eggs obtained from eating fruit at them. Major elements of the Yoshi's Island series[edit]Major characters[edit]Protagonists[edit]
Antagonists[edit]
Species[edit]
Locations[edit]
Items[edit]
Objects[edit]
References[edit]
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- Yoshi's Island Theme
- Yoshi's Island Final Boss Music Extended
- Super Mario Advance Boss Music
- Yoshi's Island Boss Music
Super Mario RPG - The Legend of the Seven Stars Nintendo SNES (SPC). Yoshi's Island. The music from the fight with the giant Baby Bowser at the end of Yoshi's Island.TerraZero0 brings us a rockin' remaster.The music that plays after defeating him wraps up an intense fight with a short yet triumphant victory tune.; Big Boss battle. Just feel the tingle shoot up your spine when the rock organ kicks in at 0:29.; Sure, it might not be badass or, for some, even fit.
This is a pack of music ported and SFXs ripped from Super Mario World 2: Yoshi's Island which includes a total of 45 songs ready to be inserted and 127 SFXs ready to be used with AMK! The pack includes all original songs from the original game and Super Mario Advance 3.
http://tvtropes.org/pmwiki/pmwiki.php/AwesomeMusic/YoshisIsland
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Yoshi's Island
- The music from the fight with the giant Baby Bowser at the end of Yoshi's Island. TerraZero0 brings us a rockin' remaster. The music that plays after defeating him wraps up an intense fight with a short yet triumphant victory tune.
- Big Boss battle. Just feel the tingle shoot up your spine when the rock organ kicks in at 0:29.
- Sure, it might not be badass or, for some, even fit for a boss fight, but try the Mini-boss fight music.
- The Castle/Fortress theme is perhaps the fortressiest in the series, as well as one of the fortressiest video game tracks period.
- The Room Before Boss theme. The build-up is intense.
- The Map Theme. Simple, but catchy. As the player defeats more bosses, the music gradually becomes more elaborate and awesome, adding instruments like strings and drums. This dubstep remix of the map theme counts as well.
- Title Screen, which was used again when the now-grown Mario found Yoshis on another island, and given an edge of panic when he had to, in a neat little inverse, go help a bunch of multi-colored baby Yoshis return to THEIR families.
- Athletic overworld theme. And an orchestral rendition here.
- Flower Garden.This remix from Sonic Lost World is pretty awesome.
- Touch Fuzzy, Get Dizzy. Touch Play, Get Earworm.
- Underground Theme. It has a sadder mood than the other tracks, used as an overworld theme for world 6.
- And this absolutely stellar reimagining by McVaffe of OverClocked ReMix.
- It has some fiercecompetition.
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- The Ending Credits music.Grab the tissues.
- The opening cutscene theme strikes an emotional chord with some gamers with its soft, music box lullaby sound. One can almost imagine the Mario Bros.' future parents playing it before they go to bed as they await the delivery of their children (the fact that the melody slows to a stop and has to be rewound midway through only adds to this).
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Yoshi Touch & Go
- For a simple tech demo, this game has some really good music. This remix of Flower Garden is the most well-known theme.
- The beautiful and relaxing Sky Area theme plays when you're controlling Baby Mario.
Yoshi's Island DS
- This epic remix of the Starman theme.
- The title screen music for the game starts off with typical beach sounds and after a while plays a soothing melody of the game's theme that plays during certain levels while giving a relaxed tropical feel.
Yoshi's New Island
Yoshi's Island Theme
- Kamek's boss theme starts out similarly to the classic Hammer Bros. theme but then launches into a quirky, energetic, yet slightly sinister tune that fits the Magikoopa perfectly.
- One of the better tracks in the game is the variation of the series' invincibility theme which pays homage to the original SNES game. Bumped Up to Eleven when picking up a Red Yoshi Star.
Yoshi's Island Final Boss Music Extended
Yoshi's Woolly World
Super Mario Advance Boss Music
- Simple and jazzy Sponge Cave Spelunking.
- The Desert Pyramid Beckons sounds exactly like its setting.
- Lava Scarves and Red-Hot Blarggs with its 1970s rock sound.
- Extremely catchy Shy But Deadly.
- Spooky Scraps! Don't Get Spooked! is one of the franchise's scariest tunes.
- Fluffy Snow, Here We Go! gives the feeling of watching an ice show or a Broadway play.
- A Little Light Snowfall almost sounds like something from My Little Pony: Friendship Is Magic.
- The theme for the room you have to endure before you fight Baby Bowser is just hauntingly beautiful.
- The special stages are extremely tricky, but it is worth it to hear this track throughout.