Yoshi's Island 1-6 Red Coins
It has been requested that this article be rewritten and expanded to include more information. Yoshi's island 4 extra. The Character Coin artwork as it appears in Yoshi's Island DS. Character Coins, also called Baby Coins, are coins that the Yoshis can collect in Yoshi's Island DS. The Yoshi can collect a Baby Coin only with the baby on Yoshi's back that is seen on the coin. Collecting all eight Baby Coins in a world (or all seven in the case of world five) unlocks a minigame in the game's Hard Mode. The thirty-nine coins in the game are evenly distributed among Baby Mario, Baby Peach, and Baby DK. Baby Mario Coins[edit]A Baby Mario Character Coin in the level Six-Face Sal's Fort. Baby Peach Coins[edit]Baby DK Coins[edit]Names in other languages[edit]
Trivia[edit]
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Yoshi's Island 1-6 Red Coins List
Red Coins are hidden inside some of Yoshi’s Gold Coins. – As a bonus you’ll get a 1UP extra life for every 100 Yoshi Coins you collect. 5 Smiley Flowers tokens in each course. For starters, 1-6: Chomp rock glitches through the mushroom here. Needs to be set up a bit deliberately, but it's possible to be pushed off the left edge of the screen and killed by this chomp rock. Yoshi does not react well to pushing a chomp rock up a steep slope. Though it's unlikely, it's possible to make the red coins in this room disappear. Yoshi's Island 3DS Wiki Guide Table of Contents. Once all 20 Red Coins are collected and you return to the level. World 1-6: Bouncy Beanstalk.
Yoshi's Island Retro Games
Yoshi's Island Online
World 1 Demo: Download!
Here's a video of 1-1 100% : Click!
Level 1-4: Count Frog's Flooded Catacombs
This is the first fortress and has Yoshi diving in and out of the water, and a short submarine section. Yoshi must explore the depths of the castle, as well as the above ground swamp to find everything.
Level 1-7: 5 o'clock Rush Hour
This level is a fun athletic end to World 1. It revolves around moving quickly, featuring switches in the first half and a Chomp chase in the second. Your skills are put to the test to see if you're ready for the rest of the game!
Level 2-2: Crosshair Aware
In this level, Yoshi is always the target. I used lots of enemies that lock on to Yoshi, such as Lakitus and Baseball Boys. It also has a few tricky puzzles, like the one in the second screenshot.
Level 2-5: Amethyst Aperture
2-5 is a cave filled with giant pockets of gemstones. As well as dealing with the slippery physics, the main gimmick of this level is the flipping spike platforms.
Level 2-7: Franklin Forest
This level focuses on another set of enemies: enemies that can use electricity. There's some tough puzzles to solve if you're going for 100%, plus a gauntlet with two thunder lakitus.
World 1 Icons:
I'm not the best artist, and the boss icons will change.
Tell me what you think so far!
Level Progress: 23/54
World 1: 8/8
World 2: 8/8
World 3: 7/8
World 4: 0/8
World 5: 0/8
World 6: 0/8
Extras: 0/6